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Sony lists PC version of Uncharted 4 in investor report

Listed under "more PC releases planned" amid strong returns for Horizon's port.

A PC port of 2016 PS4 exclusive Uncharted 4: A Thief's End will be coming sometime in the future. That's according to a Game & Network Services presentation made as part of Sony's Investor Relations Day 2021. Uncharted 4 is listed in that presentation deck under the heading "more PC releases planned," alongside Days Gone, which launched on PC this month.

On the very same slide, Sony trumpeted the success of another recent PC port of a former PlayStation exclusive, Horizon: Zero Dawn. Despite some iffy performance issues at launch, that port had a 250 percent return on investment through March 2021, according to the presentation (i.e. it earned back its porting budget and an additional 2.5 times that amount). That's not too surprising, considering previous reports that the PC port sold over 700,000 units in its launch month last August.

Last year, Sony said in a corporate report that it "will explore expanding our first-party titles to the PC platform, in order to promote further growth in our profitability." And PlayStation boss Jim Ryan told GQ in February that more games would be coming to PC "to expose those great games to a wider audience and recognize the economics of game development... also, our ease of making [games] available to non-console owners has grown. So it’s a fairly straightforward decision for us to make."

Formerly exclusive third-party PlayStation titles like Beyond: Two Souls, Detroit: Become Human, and Death Stranding have also seen PC ports in recent years. And PlayStation exclusives Final Fantasy XVI and Demon's Souls were briefly listed as "also available on PC" during a PlayStation 5 launch event last year before Sony quickly walked that back as a mistake.

Some more financially focused tidbits from the extensive presentation:

  • Sony expects the Standard Edition PS5 hardware to start selling at a profit starting in June as the cost of goods continues to fall, even amid a global semiconductor shortage.
  • The PS4 is still expected to represent 70 percent of all PlayStation revenue in the 2021 fiscal year, which ends in March 2022. The company also expects 70 million or more PS4s to still be "connected" by the end of that period, compared to just 20 million or so PS5s. That suggests there will still be significant support for the older console for the next nine months and more, so don't worry if you can't find a PS5 before then.
  • Owners of the PS5 Digital Edition spend 8 percent more on PlayStation games on average than those that own the disc-drive-sporting Standard Edition. While Digital Edition owners spend 17 percent less on "full game" purchases on average, they spend a whopping 62 percent more on add-on content.
  • PlayStation Plus had 47.6 million subscribers in the 2020 fiscal year, up from 36.4 million two years ago. And PlayStation Now had 3.2 million subscribers in the 2020 fiscal year, up from 700,000 just two years prior (when we were writing about the company's PlayStation Now problem).
  • PS5 users spent 51.5 hours per month on their consoles in March 2021, on average. That's up from a 34.6 hour average time spent for PS4 owners in March 2014, when the PS4 was roughly the same age.
  • Free-to-play games now represent 25 percent of all spending on the PlayStation Store, up from 5 percent just four years ago.

Channel Ars Technica